"Rival alien clans clash in a fierce struggle for food on an uninhabited planet -their survival depends on the alliance between the primal Hunters and intelligent Gatherers"
Team Phoenix (8)
Developed in: Oshawa, Ontario, Canada
Level Designer & User Researcher
Alpha complete Spring 2014
CLAN COMBAT is a competitive multiplayer game where two teams struggle for food in order to capture the territory before the opposing tribe does. Clan Combat aims to make support a more core role to the multiplayer experience where killing enemy players is not the most effective way to win. Gatherer characters scavenge for food across the map while Hunter characters protect the gatherers from enemy Hunters.
Inspired by the Ubisoft Academia Competition, Clan Combat Alpha was developed as an entry to the competition which won the best programming award and several nominations!